Resume

ANDREW CUNNINGHAM
DIGITAL MATTE PAINTER | 3D DIGITAL ENVIRONMENT ARTIST | CONCEPT ARTIST


Work Experience / Credits:

Sony Pictures Imageworks – Vancouver, British Columbia (2015 – 2017)
Created digital matte paintings for the animated feature films Storks, Smurfs: The Lost Village, Hotel Transylvania: Puppy! and the Oscar Award-winning animated feature: Spider-man: Into The Spider-Verse!

Spider-man: Far From Home
Sony Pictures Entertainment, Columbia Pictures Corporation, Marvel Entertainment
Senior Matte Painter

Men In Black: International
Sony Pictures Entertainment, Columbia Pictures Corporation, Amblin Entertainment
Senior Matte Painter

Spider-man: Into The Spider-Verse
Sony Pictures Entertainment, Columbia Pictures Corporation, Marvel Entertainment
Senior Matte Painter

Hotel Transylvania: Puppy!
Sony Pictures Animation, Columbia Pictures
Senior Matte Painter

Smurfs: The Lost Village
Sony Pictures Animation, Columbia Pictures
Senior Matte Painter

Storks
Warner Bros. Animation
Senior Matte Painter


Atomic Fiction – Montreal, Quebec (2014 – 2015)
Created matte paintings, set extensions, and full cg environments for the Robert Zemeckis feature film The Walk.

The Walk
Sony Pictures Entertainment (SPE), ImageMovers, TriStar Productions
Digital Matte Painter


The Moving Picture Company (MPC) – Vancouver, British Columbia (2013)
Provided clients with digital matte paintings, set extensions and concept art.

The Amazing Spider-man 2
Sony Pictures Imageworks, Columbia Pictures, Marvel Enterprises
3D Digital Matte Painter

Disney’s Maleficent
Moving Picture Company (MPC), Walt Disney Pictures
3D Digital Matte Painter


Spin VFX – Toronto, Ontario (2013)
Created dramatic matte paintings and set extensions for the episodic television series The Borgias.

The Borgias (Season 3)
Showtime Networks, Take 5 Productions, Mid Atlantic Films, ImageMovers
Digital Matte Painter


Image Engine Design Inc. – Vancouver, British Columbia (2012)
Created matte paintings, textures, set extensions, cycloramas, day-for-night matte paintings, and other digital elements.

R.I.P.D. Rest In Peace Department
Universal Pictures, Original Pictures, Dark Horse Entertainment
Senior Digital Matte Painter


Aardman Animations – Bristol, United Kingdom (2011 – 2012)
Produced matte paintings and art for Aardman Animation’s Academy Award nominated production of The Pirates! Band of Misfits. Also appeared as a guest speaker representing Sony Pictures Imageworks and Aardman Animations for a special event screening for the Visual Effects Society.

The Pirates! Band Of Misfits
Sony Pictures Animation, Columbia Pictures, Aardman Animations
Digital Matte Painter

The Pirates! Band of Misfits
Sony Pictures Animation, Columbia Pictures, Aardman Animations
Texture Artist

The Pirates! Band of Misfits
Sony Pictures Animation, Columbia Pictures, Aardman Animations
Guest speaker


ImageMovers Digital – San Francisco Bay Area, California (2008 – 2009)
Produced digital matte paintings and concept art for Disney’s productions of A Christmas Carol and Mars Needs Moms.

Disney’s A Christmas Carol
Walt Disney Pictures, ImageMovers Digital
Matte Painter

Mars Needs Moms
Walt Disney Pictures, ImageMovers Digital
Concept Artist


Independent Fine Art and Production Services
Commissioned art, graphic art, concept art, texture art, storyboard art, visual effects, matte paintings.


Education:

Academy of Art University, San Francisco (2007 – 2008)

  • Department of Animation and Visual Effects Master of Fine Arts Program.

Matte Painting Independent Study (2004-2006)

  • Study focusing on the fundamentals of matte painting and photo-realistic painting.

The State University of New York at Buffalo – Academic History (1995 – 1999)

  • Bachelor of Arts in Media Study – Cum Laude.
  • Faculty of Arts and Letters Award recipient.
  • Golden Key International Honor Society member.
  • Initiated a faculty-approved seminar in traditional animation.

Qualifications:

  • 10 years as a Digital Matte Painter in the visual effects industry in animation and live-action film.
  • Photo-realistic matte paintings, cycloramas, and textures for use in live-action and animated features.
  • 3D camera projection, multi-plane compositing, UV maps, texturing, motion parallax techniques.
  • Still life, location painting, photo-realistic painting, lighting, shading, and rendering.
  • Matching camera perspectives in live-action plates for set extensions and matte paintings.
  • Color theory, value relationships, atmospheric and linear perspective, composition.
  • Lighting techniques, the use of filters, incident and reflective light meters, lenses and depth of field.
  • Natural teaching instincts and a passion for learning.

Software:

Adobe Creative Suite, Photoshop, Nuke, Mari, Substance Painter, 3ds Max, Maya, Vue, Final Cut Pro, MacOS, Linux, Shotgun.

Andrew Cunningham
Digital Matte Painter | Concept Artist
Digital Matte Painting

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